dnkl changed the topic of #foot to: Foot - fast, lightweight and minimalistic Wayland terminal emulator || 1.22.3 || https://codeberg.org/dnkl/foot || channel logs: https://libera.irclog.whitequark.org/foot
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<tusharhero> Hello, how can I enable mouse support in foot?
<j`ey> what mouse support are you after?
<tusharhero> I noticed this when I was (forced to) using windows terminal.
<tusharhero> I could click the menus in emacs
<tusharhero> I can't do that in foot, it selects the text instead.
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<Kabouik> Is there any anti-aliasing/subpixel mechanism in foot? I'm using Ioseveka something as font, and am experiencing pretty bad aliasing on text when using XR glasses that anchor the screen in space (with a built-in chip, not with software) and I think their antialiasing is not enough to compensate when the physical pixel grid moves from the perfect alignment with the virtual screen. This is expected of course, but I think better anti-aliasing could make
<Kabouik> it unnoticeable (as with Breezy-desktop, which is software spatial anchoring on the source device instead).
<Kabouik> So to sum up, I know it's not a foot issue, but foot is a big part of all the text I read or write on my computer, so I'm wondering if there is any gind of subpixel magic I could use in it to make the situation better.
<vyivel> fontconfig config maybe
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<Kabouik> Thanks, I've made a config file to disable rgba subpixel, hinting, and use LCD legacy filter. I don't see a huge difference, if any, but I guess it does not hurt.
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<Kabouik> Interestingly the wavy effect/moiré is less noticeable when I lean my head on one side, thereby making the physical pixel grid strongly angled and far from the virtual screen grid.
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