teepee changed the topic of #openscad to: OpenSCAD - The Programmers Solid 3D CAD Modeller | This channel is logged! | Website: http://www.openscad.org/ | FAQ: https://goo.gl/pcT7y3 | Request features / report bugs: https://goo.gl/lj0JRI | Tutorial: https://bit.ly/37P6z0B | Books: https://bit.ly/3xlLcQq | FOSDEM 2020: https://bit.ly/35xZGy6 | Logs: https://bit.ly/32MfbH5
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<gbruno> [github] RichyT opened issue #6147 (Help popup in IDE obscures what's being typed.) https://github.com/openscad/openscad/issues/6147
<gbruno> [github] t-paul pushed 1 additions (Add issue templates) https://github.com/openscad/openscad.github.com/commit/7fc7a6ff9dd3b96d4e13a19f6c642622469cfd61
<gbruno> [github] t-paul pushed 1 additions (Disable blank issue option.) https://github.com/openscad/openscad.github.com/commit/5c15ac763c2f1dbab313dae2fab39983f8c5fc47
<gbruno> [github] t-paul pushed 1 additions (Update issue templates) https://github.com/openscad/openscad.github.com/commit/9f6b932991a3f432f0aaf8a296903f6f50286974
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<gbruno> [github] t-paul pushed 1 additions 1 removals (Fix filename.) https://github.com/openscad/openscad.github.com/commit/79ae26f5f66ac73602eb7055956d95f1c4868df6
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<gbruno> [github] Sparsh-N synchronize pull request #6140 (Add readme/instructions for MSVC based builds) https://github.com/openscad/openscad/pull/6140
<gbruno> [github] Sparsh-N edited issue #6123 (GSoC 2025 - Windows Native Build) https://github.com/openscad/openscad/issues/6123
<gbruno> [github] Sparsh-N edited issue #6123 (GSoC 2025 - Windows Native Build) https://github.com/openscad/openscad/issues/6123
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<gbruno> [github] Sparsh-N synchronize pull request #6140 (Add readme/instructions for MSVC based builds) https://github.com/openscad/openscad/pull/6140
<gbruno> [github] coryrc synchronize pull request #6144 (Refactor looking up function and module definitions from LocalScope to use methods) https://github.com/openscad/openscad/pull/6144
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<gbruno> [github] revk opened issue #6148 (MacOS render not complete from 2025-08-18 snapshot (missing some holes)) https://github.com/openscad/openscad/issues/6148
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<gbruno> [github] kintel pushed 1 additions 2 modifications (Add readme/instructions for MSVC based builds (#6140)) https://github.com/openscad/openscad/commit/f0e3acd245c6f48a21bdd4b6a4c192bbffb79ecc
<gbruno> [github] kintel closed pull request #6140 (Add readme/instructions for MSVC based builds) https://github.com/openscad/openscad/pull/6140
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<gbruno> [github] coryrc closed pull request #6142 (Refactor: switch LocalScope usage from mix of stuff to smart pointers) https://github.com/openscad/openscad/pull/6142
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<buZz> maybe i should start some 'buzzcad.scad' library or something
<buZz> keep copying these functions to new projects ; https://paste.nurd.space/abHubgXn2rcmnPfCjiMkW6eOPwJ500mZShXSvfeSpZw
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<gbruno> [github] coryrc synchronize pull request #6144 (Refactor looking up function and module definitions from LocalScope to use methods) https://github.com/openscad/openscad/pull/6144
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<J25K56> buZz you sure could use a lib that already has these but starting your own is always a good thing.  I wonder if we could agree on some basic forms to make some open.scad lib
<buZz> puredata (the programming language) has some library manager built into the stock GUI, thats so supernice, called 'deken'
<buZz> is stuff in .local/share/OpenSCAD/ directly includable in source?
<buZz> or is there some other 'library searchpath' that isnt . ?
<teepee> yes, both environment variable and built-in path. see Help->Library Info for the current list
<buZz> ah! i could have been self-helped if openscad would have mkdir'd 'libraries' for me in the local share folder :D
<buZz> but this is ideal, ty
<buZz> buzz@sp4:~/.local/share/OpenSCAD/libraries$ touch buzzcad.scad
<teepee> I think it would have done that with File->Open Library folder
<buZz> 99% of work is done
<buZz> time for a beer
<teepee> prost!
<buZz> :)
<teepee> J25K56: first part done... https://imgur.com/gcNBPNx - now for the most important 2nd part... xkcd colors :)
<J25K56> teepee: i think this is pretty amazing!
<J25K56> well done
<teepee> turns out sorting colors in 1D is pretty much impossible
<J25K56> you may use RGB as sorting
<J25K56> R or G or B
<J25K56> or you define an RGB vector and the colors are displayed in their distance to your vector
<J25K56> norm(color)
<teepee> according to this: https://www.alanzucconi.com/2015/09/30/colour-sorting/ rgb sorting is horrible, I have not tried with our color list though
<J25K56> some very colorful examples
<J25K56> maybe ask an AI to sort them following the rainbow
<teepee> just tried the local one :)
<J25K56> I think Hue but with selection of  light medium dark colors
<teepee> yeah, that's roughly the "best" from that article, sorting by hue groups first, then by value and lightness
<teepee> results is a bit meh
<J25K56> i mean you have RGB selection .. just add some delta to have more range around that selected color
<teepee> selection?
<teepee> mistral pointed to https://scikit-learn.org/stable/auto_examples/index.html which looks interesting
<J25K56> in your image/build  there is selection by name and rgb
<teepee> that is just going to be the one you click
<teepee> to give some extra info, similar to the font window
<teepee> not bad, but not good either: https://imgur.com/Dt1SrDp
<J25K56> make 3 bars .. light .. med .. dark
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<TylerTork> I have a question about import. Using 2025.07.25 (git 6a8ab04bf), importing an SVG file created with Inkscape and using the id parameter to specify an object. For instance, I'm using the value id="OVAL" and such an object does exist and is a simple path, as shown here: https://prnt.sc/QJl9Qv7zUdvc
<TylerTork> But when I try the import using this code:
<TylerTork> echo(path);
<TylerTork> import(path, center=true, convexity=5, id="OVAL");
<TylerTork> I get no error message, but nothing is imported. If I leave off the id parameter, I do get the whole image. Any clues what's going on here? Is there a preference setting to enable the ID parameter, or what?
<teepee> it's a filter, so no match -> no error
<teepee> I don't think what you list there is the svg-id
<TylerTork> But as the screenshot shows, there is a match. Am I understanding what value is wanted as an ID?
<TylerTork> How might I get Inkscape to cough up this information, if the ID is something other than the name I assigned it?
<TylerTork> Ah, I see. There's an ID and a Label
<teepee> the object-id is only shown in the object-properties dialog
<TylerTork> thanks