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<discocaml>
<reynir1396> Isn't there a way to pretty print the ppx-expanded source file in a dune project? I can never remember
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<discocaml>
<yawaramin> VSCode shows the expansion on hover
<discocaml>
<reynir1396> Hmm maybe I can invoke Merlin to do that then
<discocaml>
<nmote> once you build you'll find a filename.pp.ml file in your _build directory for each file. you can run `ocamlc -stop-after parsing -dsource filename.pp.ml` to get the ppx-expanded source
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<discocaml>
<tym972_45887> I'm replying a bit late, currently with my config and my int arrays I generate about twenty million moves per second depending on the position. If I can't even reach at least that speed it would be a bit embarrassing.
<discocaml>
<tym972_45887> My competitor with his bitboards is three time slower. Stockfish (C++) is height time faster than me.
<discocaml>
<tym972_45887> Bitboards make it easy to access useful information for the engine. They can also speed up searches considerably thanks to clever techniques. My goal isn't just to have something functional, I have to be stronger than what I already have.