companion_cube changed the topic of #ocaml to: Discussion about the OCaml programming language | http://www.ocaml.org | OCaml 5.3.0 released: https://ocaml.org/releases/5.3.0 | Try OCaml in your browser: https://try.ocamlpro.com | Public channel logs at https://libera.irclog.whitequark.org/ocaml/
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<discocaml> <reynir1396> Isn't there a way to pretty print the ppx-expanded source file in a dune project? I can never remember
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<discocaml> <yawaramin> VSCode shows the expansion on hover
<discocaml> <reynir1396> Hmm maybe I can invoke Merlin to do that then
<discocaml> <nmote> once you build you'll find a filename.pp.ml file in your _build directory for each file. you can run `ocamlc -stop-after parsing -dsource filename.pp.ml` to get the ppx-expanded source
<discocaml> <reynir1396> Ohh thanks!
<discocaml> <deepspacejohn> `dune describe pp dir/my_file.ml`
<discocaml> <deepspacejohn> That's the simplest option if you're using dune.
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<discocaml> <tym972_45887> I'm replying a bit late, currently with my config and my int arrays I generate about twenty million moves per second depending on the position. If I can't even reach at least that speed it would be a bit embarrassing.
<discocaml> <tym972_45887> My competitor with his bitboards is three time slower. Stockfish (C++) is height time faster than me.
<discocaml> <tym972_45887> Bitboards make it easy to access useful information for the engine. They can also speed up searches considerably thanks to clever techniques. My goal isn't just to have something functional, I have to be stronger than what I already have.
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