<stealth_>
currently I draw model in inkscape then code it in openscad, is this something you guys do as well?
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<InPhase>
stealth_: I don't think it's too common of an approach, but people are doing it. JordanBrown1 put up a nice demo on Day 24 of the 2022 calendar: https://openscad.org/advent-calendar-2022/
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<stealth_>
InPhase, well its hard to plan project just by coding it, why i am using inkscape
<stealth_>
lets say you are making a chair! how do you just up and code it, you don't really know how it should look like
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<InPhase>
stealth_: Well, I design it in my head. :)
<stealth_>
InPhase, lol, none the less I have had good success using OpenScad for prototyping, it would have been such a pain (rendering) to use blender and other cad software.
<JordanBrown1>
I have a fair amount of experience designing chairs in OpenSCAD, modeling real-life chairs. I measure, and I visualize each component as a geometric shape.
<JordanBrown1>
But yes, a few times I have designed in Inkscape and then imported the SVG into OpenSCAD.
<JordanBrown1>
Sometimes I do that with a straightforward import, while other times I transcribe the coordinates of Bezier control points over into calls to my Bezier function.
<JordanBrown1>
Where I have found Inkscape particularly useful is when I have some image that I want to match, where I can draw an outline with Inkscape and then use it, one way or another, with OpenSCAD.
JordanBrown1 is now known as JordanBrown
<stealth_>
o i c, thats good to know, its not just me.
<stealth_>
i use python syntax to code so haven't used the .svg import yet.
<JordanBrown>
https://www.thingiverse.com/thing:4264614 is my big project. You can find quite a few examples of furniture designed more or less directly in OpenSCAD there.
<othx>
JordanBrown linked to "My House, with furniture by jordanbrown" on thingiverse => 5 IRC mentions
<JordanBrown>
It really helps if you can get to the point where you can visualize Bezier curves and how their control points affect them.
<JordanBrown>
I don't offhand remember how I designed those 3D curves.
<stealth_>
i will bookmark your my house site, its neat, will come in handy when if/when i am designing a house design.
<JordanBrown>
Modeling the furniture was mostly an exercise in measuring and in mentally fitting geometric shapes together.
<stealth_>
did you do all those models ?
<JordanBrown>
Sometimes it's just a polygon - like, for instance, the sides of the blue armchairs are polygons with half-pipes extruded along them and filled.
<JordanBrown>
Yes, they are all my work, except for the elephants, which I scanned.
<stealth_>
cool, thats a lot of work... but its really nice
<JordanBrown>
The round tables are mostly me looking at the table and saying "that's a squashed sphere, with a cone on top of it, a stretched sphere, ..."
<JordanBrown>
Yes, it was hundreds of hours of work. Thanks.
<JordanBrown>
People look at it and say "you could do this for other people" and I say "uh, no". I'd have to *start* at maybe $10K for that model.
<stealth_>
yep, if you are making it out of wood, its a lot of work.
<stealth_>
even something as small computer setup for me took week or two, cutting, glueing, sanding, staining..
<JordanBrown>
Making it out of wood seems like it would be insane. That's all plastic.